In 3ds max Games Development Series - Volume 1, youÕll learn everything you need to know about building your games environment, modeling your games assets and designing your games characters for export to the Unreal® Engine 2 runtime. This volume consists of three DVDs covering the following topics:
Modeling Your Games Environment and Assets:
Learn how to model your buildings, create feature assets such as guns, and apply techniques such as normal mapping.
Modeling Your Games Characters:
Learn about edgeloop modeling, polygonal character modeling and exporting your characters to the Unreal Engine 2 Runtime.
Developing your Games with the Unreal Engine 2 Runtime and 3ds max:
Learn how to bring your scene into the Unreal Engine 2 Runtime, navigate through the views, define level zoning, and use all of the Unreal features to create your entire games environment.